Repetier-host-1.6.2 to Marlin-1.0.0 issues
Hello,
I have some difficulties interfacing those two software.
Apparently, they both attempt to transmit the moment connection is established. This transition seems to defect the arduino-marlin in a bad way.
In an attempt to cope with it, I set the handshaking "Use Ping-Pong communication (Send only after ok)".
It somehow smooth the problem.
However the marlin report: "echo: SD card: ok". The repetier-host sees this ok as handshaking. :-(
And I still suspect that my serial port communication is not set properly and this cause some serial port exception.
So:
a. Can we have repetier-host to slow down for a few second while marlin makes it "speech"?
b. Can you treat "ok" as handshaking when it comes after newline?
c. Can you publicize the serial port parameters of the repetir-host?
Thank you!
Michael
Log file follows:
21:43:21.889 : OpenGL version:4.0.0 - Build 10.18.10.4176
21:43:21.889 : OpenGL extensions:GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_buffer GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_INTEL_performance_query GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_vertex_attrib_binding GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_EXT_shader_integer_mix GL_ARB_stencil_texturing
21:43:21.889 : OpenGL renderer:Intel(R) HD Graphics 4000
21:43:21.889 : Using fast VBOs for rendering is possible
22:08:50.444 : No start signal detected - forcing start
22:08:52.794 : Printer reset detected - initalizing
22:08:52.814 : start
22:08:52.814 : echo: External Reset
22:08:52.814 : Marlin1.0.0
22:08:52.814 : echo: Last Updated: Mar 2 2016 13:59:36 | Author: (none, default config)
22:08:52.814 : Compiled: Mar 2 2016
22:08:52.814 : echo: Free Memory: 11889 PlannerBufferBytes: 1232
22:08:52.814 : echo:Stored settings retrieved
22:08:53.084 : echo:SD card ok
22:08:53.094 : Error:Line Number is not Last Line Number+1, Last Line: 1
22:08:53.094 : Resend: 2
22:08:53.154 : Error:Line Number is not Last Line Number+1, Last Line: 2
22:08:53.154 : Resend: 3
22:08:53.184 : X:0.00 Y:0.00 Z:0.00 E:0.00 Count X: 0.00 Y:0.00 Z:0.00
22:08:53.204 : Error:Line Number is not Last Line Number+1, Last Line: 3
22:08:53.204 : Resend: 4
22:08:53.234 : echo:Active Extruder: 0
22:08:53.254 : Begin file list
22:08:53.254 : /P802MA~1.04/P802_4~1.GCO
22:08:53.284 : /P802MA~1.04/P802_A~1.GCO
22:08:53.284 : /P802MA~1.04/P802_L~1.GCO
22:08:53.284 : /P802MA~1.04/MIK5.GCO
22:08:53.284 : /P802MA~1.04/TUBE~1.GCO
22:08:53.284 : /P802MA~1.04/VALVET~1.GCO
22:08:53.284 : End file list
22:08:53.334 : FIRMWARE_NAME:Marlin V1; Sprinter/grbl mashup for gen6 FIRMWARE_URL:https://github.com/ErikZalm/Marlin/ PROTOCOL_VERSION:1.0 MACHINE_TYPE:P802MA_8 EXTRUDER_COUNT:1 UUID:00000000-0000-0000-0000-000000000000
22:08:53.364 : X:0.00 Y:0.00 Z:0.00 E:0.00 Count X: 0.00 Y:0.00 Z:0.00
22:08:53.394 : echo:Active Extruder: 0
22:08:53.414 : Begin file list
22:08:53.414 : /P802MA~1.04/P802_4~1.GCO
22:08:53.444 : /P802MA~1.04/P802_A~1.GCO
22:08:53.444 : /P802MA~1.04/P802_L~1.GCO
22:08:53.444 : /P802MA~1.04/MIK5.GCO
22:08:53.444 : /P802MA~1.04/TUBE~1.GCO
22:08:53.444 : /P802MA~1.04/VALVET~1.GCO
22:08:53.444 : End file list
22:08:53.484 : Begin file list
22:08:53.484 : /P802MA~1.04/P802_4~1.GCO
22:08:53.514 : /P802MA~1.04/P802_A~1.GCO
22:08:53.514 : /P802MA~1.04/P802_L~1.GCO
22:08:53.514 : /P802MA~1.04/MIK5.GCO
22:08:53.514 : /P802MA~1.04/TUBE~1.GCO
22:08:53.514 : /P802MA~1.04/VALVET~1.GCO
22:08:53.514 : End file list
22:08:53.584 : echo:Active Extruder: 0
I have some difficulties interfacing those two software.
Apparently, they both attempt to transmit the moment connection is established. This transition seems to defect the arduino-marlin in a bad way.
In an attempt to cope with it, I set the handshaking "Use Ping-Pong communication (Send only after ok)".
It somehow smooth the problem.
However the marlin report: "echo: SD card: ok". The repetier-host sees this ok as handshaking. :-(
And I still suspect that my serial port communication is not set properly and this cause some serial port exception.
So:
a. Can we have repetier-host to slow down for a few second while marlin makes it "speech"?
b. Can you treat "ok" as handshaking when it comes after newline?
c. Can you publicize the serial port parameters of the repetir-host?
Thank you!
Michael
Log file follows:
21:43:21.889 : OpenGL version:4.0.0 - Build 10.18.10.4176
21:43:21.889 : OpenGL extensions:GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_buffer GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_INTEL_performance_query GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_vertex_attrib_binding GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_EXT_shader_integer_mix GL_ARB_stencil_texturing
21:43:21.889 : OpenGL renderer:Intel(R) HD Graphics 4000
21:43:21.889 : Using fast VBOs for rendering is possible
22:08:50.444 : No start signal detected - forcing start
22:08:52.794 : Printer reset detected - initalizing
22:08:52.814 : start
22:08:52.814 : echo: External Reset
22:08:52.814 : Marlin1.0.0
22:08:52.814 : echo: Last Updated: Mar 2 2016 13:59:36 | Author: (none, default config)
22:08:52.814 : Compiled: Mar 2 2016
22:08:52.814 : echo: Free Memory: 11889 PlannerBufferBytes: 1232
22:08:52.814 : echo:Stored settings retrieved
22:08:53.084 : echo:SD card ok
22:08:53.094 : Error:Line Number is not Last Line Number+1, Last Line: 1
22:08:53.094 : Resend: 2
22:08:53.154 : Error:Line Number is not Last Line Number+1, Last Line: 2
22:08:53.154 : Resend: 3
22:08:53.184 : X:0.00 Y:0.00 Z:0.00 E:0.00 Count X: 0.00 Y:0.00 Z:0.00
22:08:53.204 : Error:Line Number is not Last Line Number+1, Last Line: 3
22:08:53.204 : Resend: 4
22:08:53.234 : echo:Active Extruder: 0
22:08:53.254 : Begin file list
22:08:53.254 : /P802MA~1.04/P802_4~1.GCO
22:08:53.284 : /P802MA~1.04/P802_A~1.GCO
22:08:53.284 : /P802MA~1.04/P802_L~1.GCO
22:08:53.284 : /P802MA~1.04/MIK5.GCO
22:08:53.284 : /P802MA~1.04/TUBE~1.GCO
22:08:53.284 : /P802MA~1.04/VALVET~1.GCO
22:08:53.284 : End file list
22:08:53.334 : FIRMWARE_NAME:Marlin V1; Sprinter/grbl mashup for gen6 FIRMWARE_URL:https://github.com/ErikZalm/Marlin/ PROTOCOL_VERSION:1.0 MACHINE_TYPE:P802MA_8 EXTRUDER_COUNT:1 UUID:00000000-0000-0000-0000-000000000000
22:08:53.364 : X:0.00 Y:0.00 Z:0.00 E:0.00 Count X: 0.00 Y:0.00 Z:0.00
22:08:53.394 : echo:Active Extruder: 0
22:08:53.414 : Begin file list
22:08:53.414 : /P802MA~1.04/P802_4~1.GCO
22:08:53.444 : /P802MA~1.04/P802_A~1.GCO
22:08:53.444 : /P802MA~1.04/P802_L~1.GCO
22:08:53.444 : /P802MA~1.04/MIK5.GCO
22:08:53.444 : /P802MA~1.04/TUBE~1.GCO
22:08:53.444 : /P802MA~1.04/VALVET~1.GCO
22:08:53.444 : End file list
22:08:53.484 : Begin file list
22:08:53.484 : /P802MA~1.04/P802_4~1.GCO
22:08:53.514 : /P802MA~1.04/P802_A~1.GCO
22:08:53.514 : /P802MA~1.04/P802_L~1.GCO
22:08:53.514 : /P802MA~1.04/MIK5.GCO
22:08:53.514 : /P802MA~1.04/TUBE~1.GCO
22:08:53.514 : /P802MA~1.04/VALVET~1.GCO
22:08:53.514 : End file list
22:08:53.584 : echo:Active Extruder: 0
Comments
22:08:50.444 : No start signal detected - forcing start
22:08:52.794 : Printer reset detected - initalizing
22:08:52.814 : start