Spikey bits added after slicing

For some reason, there's odd spikey bits being added to my models after they're sliced.  

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It seems to happen at random, not sure what I should be looking for to fix this. Any ideas?

Comments

  • If you have very steep direction changes you might get such artefacts. They are then only in preview, but not visible in the print. So first I'd check if the print is ok. If you switch to filament drawing simple they must vanish also in preview.
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