Max endstop homing order.

I'm not sure what to label the max endstop as. My goal is to make the order look like this.

1. Z Max
2. X Min
3. Y Min
4. Z Min

Is this possible?



  • No, simply becaus eit makes no sense. You can home each axis only to one direction. You most likely want HOME_ORDER_XYZ with z min homing or HOME_ORDER_ZXY with z max homing. I'd prefer with z max homing. First slicer move will go down to first layer height then, no need to home early. Or simply send a G1 Z0 after homing to achieve what you want.
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