crash crash crash, "repetierhost has stopped working"
i shall try to make this brief and direct.
i have a reprap prusa. i lost the original software it came with. i had to build a new computer.
i now run win7 ultimate. 32 bit. gigabyte g41m-combo MB. latest repetier. 4Gb ram.
downloaded and installed repetier first...got the .NET error.
went off on a tangent and tried following the wiki tutorial. one of them.
if anyone has tried following one, its a bit like reading a dictionary by looking up the meanings of each word you come across. you get seriously confused annoyed and upset. github this repository that and simply run the relevant CMD script but be aware the prEpaCKAGED BUNDLES HAVE THE WIN 64 VERSION AND MUST BE.... WHAT THE BEEP?
so, eventually i figured out how to install the dependencies and all these py.pe.pee files and such forth, and ended up with pronterface...which wont load files, etc etc etc. i cant get it to actually install as a program. but it does allow me to SD print and preheat the bed and so forth. it wont run slic3r etc.
so then i tried cura, and with pronterface as the manual control, cura priniting, i got somewhere, slowly and painfully.
getting sick and tired of that i went back to repetier and found that .net pack and installed it.
yay, it works...and comes with cura! and i can print! quite nicely too, i must say
here comes the snatch. theres at least two going on here.
i load an stl. i slice it. i can look at it, preview etc, print it out, do all of that.
but if i decide to change something on the slice, a setting, and attemp to reslice... or i happen to click the tabs a bit too fast in sequence... (ie,clicking something like preview, manual, preview, object placement,slice... within the space of say, ten seconds) or i unplug the USB without disconnecting... boom boom, computer says no! for every new file, every new slice...i have to disconnect. close, reopen, connect then do all the object placing...ARRRGH!
failure to do so results in my getting a nice popup saying
"repetier host has stopped working."
"a problem has caused this program to stop working. windows will shut it down, search for a solution and notify you"
it never gets back to me stupid windows.
so...thats the main gripe. best answer i found was the "arial font package". installed that....nothing. i can load code from sd, etc etc etc... everything wiorks perfectly until i ask it to do it the 2nd time, at which point it screams and collapses in a heap...
could it be the python stuff causing a conflict? could it be a lack of video card? could it just be me thinking that having to close a program every time i want to change something as unusual is incorrect and its actually normal practise?
i dont want to uninstall all the python cus occasionally having pronterface in the background is really helpful...(keep reading)
the other issue is that if i leave it idle, say i am preheating the bed and forget, get sidetracked. i come back an hour later.... and suddenly, the things on a different COM port! it also happens about every three prints or so. it sits there, saying there are however many commands waiting., and nothing really gets it working other than closing repetier. turning off the printer. opening pronterface. restart printer. disconnect and close pronterface. open with repetier. possibly repeat cycle again. it also suddenly lists about 7 or 8 ports... refreshing dont help. pronterface does.
and then...there was one yesterday. had to clean my nozzle. on reassembly it said it was at 744C. and everything locked. it would home but i couldnt manually control it. temperature safety lock.
how to reset it? with pronterface it turned out, as i could not find any way to enter M codes in by hand in repetier (M999 in this case)
my first version of repetier i had also had an extrusion rate, while the new version does not...that was a really handy feature!
oh well. it works as long as i remember to do everything in a particular order and dont expect too much...which is really frustrating... but i really do love being able to change the speed and temps while SD printing preview rather than waste time and filament... nah, i see no reason to change anything but the fact that it keeps crashing!
lord i hate computers... i can walk up to my lathe, start it up and make something but this...this you have to learn all these other things that just get in the way of what one really wants to be doing! chasing freaking geese around...
Comments
I am having this exact same problem. I set up a laptop with Windows XP just for use with my printer. It crashes right after slicing and changing tabs. Does not matter which slicer I use (I tried the suggestion that Cura might not crash). I uninstalled and re-installed, same thing.
Repetier Startup log shows the Generic GDI. Same thing happens when I install Repetier 1.5.6 alongside.
Changing to the 1.0.6 software (also installed side-by-side) shows my graphics card correctly as being Intel HD Graphics, Capable of VBO's.
Copying the Repetier.exe and RepetierHostExtender.dll to the 1.6.2 install directory also makes that installation show the graphics card correctly however it now registers as being Repetier 1.0.6.
I believe this is caused by Microsoft and Intel forcing the Microsoft Recommended driver, however since the older version of the software detects the card correctly I firmly believe this issue can (and should) be resolved by Repetier - this is a big disappointment for me over an otherwise brilliant piece of software.
I'll try some more soon, but for now I am printing with 1.0.6 which seems to work fine.
Funny thing though is that the 1.0.6 Repetier.exe and RepetierHostExtender.dll in an otherwise 1.6.2 environment do pick the correct graphics mode...
I just tried reinstalling with the Legacy 3D mode but now it greets me with a black object window and errors in the log:
12:54:38.203 : OpenGL version:1.1.0
12:54:38.205 : OpenGL extensions:GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
12:54:38.205 : OpenGL renderer:GDI Generic
12:54:38.205 : Fast VBOs for rendering not supported. Using slower default method.
12:54:38.529 : Error drawing 3d view:Unable to find an entry point named 'glGenBuffers' in DLL 'opengl32.dll'. / at OpenTK.Graphics.OpenGL.GL.Core.GenBuffers(Int32 n, UInt32* buffers)
at OpenTK.Graphics.OpenGL.GL.GenBuffers(Int32 n, Int32[] buffers)
at RepetierHostExtender.geom.Submesh.Draw(Int32 method, Vector3 edgetrans, Boolean forceFaces, Boolean forceOutside)
at RepetierHost.model.Coordinate.DrawArrow()
at RepetierHost.model.Coordinate.Draw(Int32 viewport_x, Int32 viewport_y, Double rotX, Double rotZ, Int32 offset)
at RepetierHost.view.ThreeDControl.DrawCoordinate()
at RepetierHost.view.ThreeDControl.gl_Paint(Object sender, PaintEventArgs e)
12:54:38.598 : Error drawing 3d view:Unable to find an entry point named 'glBindBuffer' in DLL 'opengl32.dll'. / at OpenTK.Graphics.OpenGL.GL.Core.BindBuffer(BufferTarget target, UInt32 buffer)
at RepetierHostExtender.geom.Submesh.Draw(Int32 method, Vector3 edgetrans, Boolean forceFaces, Boolean forceOutside)
at RepetierHost.model.Coordinate.DrawArrow()
at RepetierHost.model.Coordinate.Draw(Int32 viewport_x, Int32 viewport_y, Double rotX, Double rotZ, Int32 offset)
at RepetierHost.view.ThreeDControl.DrawCoordinate()
at RepetierHost.view.ThreeDControl.gl_Paint(Object sender, PaintEventArgs e)
12:55:02.977 : Error drawing 3d view:Unable to find an entry point named 'glBindBuffer' in DLL 'opengl32.dll'. / at OpenTK.Graphics.OpenGL.GL.Core.BindBuffer(BufferTarget target, UInt32 buffer)
at RepetierHostExtender.geom.Submesh.Draw(Int32 method, Vector3 edgetrans, Boolean forceFaces, Boolean forceOutside)
at RepetierHost.model.Coordinate.DrawArrow()
at RepetierHost.model.Coordinate.Draw(Int32 viewport_x, Int32 viewport_y, Double rotX, Double rotZ, Int32 offset)
at RepetierHost.view.ThreeDControl.DrawCoordinate()
at RepetierHost.view.ThreeDControl.gl_Paint(Object sender, PaintEventArgs e)
Repetier 1.0.6 still works fine and opens with the OpenGL 2.1.0 version, build 8.15.10.2900:
13:04:39.225 : OpenGL version:2.1.0 - Build 8.15.10.2900
13:04:39.227 : OpenGL extensions:GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_framebuffer_object GL_EXT_texture_array GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object
13:04:39.227 : OpenGL renderer:Intel(R) HD Graphics
13:04:39.227 : Using fast VBOs for rendering is possible
12:54:38.205 : OpenGL extensions:GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
12:54:38.205 : OpenGL renderer:GDI Generic
I had the same problem for weeks. Very frustrating.
If you want to keep it from crashing, install a good/decent video card with at least 1GB of memory.
Your slicing will process faster and it will keep Repetier from crashing after it slices.
Cant be selling machines at this cost like this its crazy and dangerous.
All this to get 3 axis of movement wtttt moght try use a quadcopter programme for motors as can see were all this is leading to "payed subscriptions."
I think this problems what I have. As cant get anything to move or 1 will move and it will stop and no longer move.
I have a zillion bs arduino ide , marlin and all this but just want 4 motors to turn? is it really that much to ask for?
Even the drivers and slicer you goto dig out. Only found slicer files yesterday and im on week 7 of trying woth this and all I get is bs on google or dumb asz replies like im a ideot.
I cant get the lcd to control it or nothing.
Think im admit fail on this and move on. i put about £800 in to 4 printers and its all the same shyt.
Take care remember "itl be subscriptions next."