#if LOGO_WIDTH > 0
u8g_DrawBitmapP(&u8g, 128 - LOGO_WIDTH, 0, ((LOGO_WIDTH + 7) / 8), LOGO_HEIGHT, logo);
#endif
#ifdef CUSTOM_LOGO
printRowP(4, PSTR("Repetier"));
printRowP(5, PSTR("Ver " REPETIER_VERSION));
#else
you see there is no limit, but at bottom 2 lines of text are drawn. If you delete these lines it will not overwrite your logo content there.
Comments
#if LOGO_WIDTH > 0
u8g_DrawBitmapP(&u8g, 128 - LOGO_WIDTH, 0, ((LOGO_WIDTH + 7) / 8), LOGO_HEIGHT, logo);
#endif
#ifdef CUSTOM_LOGO
printRowP(4, PSTR("Repetier"));
printRowP(5, PSTR("Ver " REPETIER_VERSION));
#else
you see there is no limit, but at bottom 2 lines of text are drawn. If you delete these lines it will not overwrite your logo content there.