Steps lost
Hello,
My problem concerns probably a motor setting ...
When I print a rectangular basic shape, with prints along the X and Y axes, I often lose steps, so print offsets either in X or in Y, it is always in the direction of the length of the object.
I use Mega Card and Ramps 1.4 with the firmware 1.0.0 dev
#define STEP_DOUBLER_FREQUENCY 12000
#define ALLOW_QUADSTEPPING 1
#define DOUBLE_STEP_DELAY 2 // time in microseconds
#define MAX_ACCELERATION_UNITS_PER_SQ_SECOND_X 300
#define MAX_ACCELERATION_UNITS_PER_SQ_SECOND_Y 300
#define MAX_ACCELERATION_UNITS_PER_SQ_SECOND_Z 50
#define MAX_TRAVEL_ACCELERATION_UNITS_PER_SQ_SECOND_X 300
#define MAX_TRAVEL_ACCELERATION_UNITS_PER_SQ_SECOND_Y 300
#define MAX_TRAVEL_ACCELERATION_UNITS_PER_SQ_SECOND_Z 50
But if I rotate the object by 40° to avoid printing according to X or Y, printing is done correctly.
Can you help me solve this problem?
Thanks for your help
My problem concerns probably a motor setting ...
When I print a rectangular basic shape, with prints along the X and Y axes, I often lose steps, so print offsets either in X or in Y, it is always in the direction of the length of the object.
I use Mega Card and Ramps 1.4 with the firmware 1.0.0 dev
#define STEP_DOUBLER_FREQUENCY 12000
#define ALLOW_QUADSTEPPING 1
#define DOUBLE_STEP_DELAY 2 // time in microseconds
#define MAX_ACCELERATION_UNITS_PER_SQ_SECOND_X 300
#define MAX_ACCELERATION_UNITS_PER_SQ_SECOND_Y 300
#define MAX_ACCELERATION_UNITS_PER_SQ_SECOND_Z 50
#define MAX_TRAVEL_ACCELERATION_UNITS_PER_SQ_SECOND_X 300
#define MAX_TRAVEL_ACCELERATION_UNITS_PER_SQ_SECOND_Y 300
#define MAX_TRAVEL_ACCELERATION_UNITS_PER_SQ_SECOND_Z 50
But if I rotate the object by 40° to avoid printing according to X or Y, printing is done correctly.
Can you help me solve this problem?
Thanks for your help
Comments
#define MAX_ZJERK 0.3
Keep max_ZJerk as it is
Thanks again