Uninstalled 1.0.4 and went back to 0.95 -pretty painless since I took the heads up on the 1.0.4 install notes to save off the old registry settings for 0.95.
0.95>>object placement, clicking on each object in the Name/Mesh/Collision Table, displays fully editable table of Translation/Scale/Rotation. So this is example of host software that supports this capability. Repetier was just more advanced than other host software.
Currently, I put down a 150mm wide piece of Kapton and paint it with ABS juice and then just step to a new free spot for each print -seems like a mechanism for entering object coordinates is needed.
Other reason is sometimes you can just barely fit an object on a piece of Kapton, but most print beds do not have a grid for accurate positioning. In this case, put down the Kapton as parallel as possible, and then move the hot end to edge of the Kapton, record the position, and adjust the object origin position accordingly. I find it very difficult to position two pieces of Kapton side by side without leaving a seam.
General comment is the look and feel of the old GUI was was much more functional. In the new GUI I have to click to enter the rotation mode. Old GUI the editable info was just displayed; why add an extra level of abstraction? why is the new GUI not a step backwards? were users requesting to hide the object info and to make it non-editable? this is not a cell phone app. sorry for the rant....
btw all the hard work is appreciated.....thanks.