Hello!
I am in dire need of help.
Specs (everything from reprap.me):
bq Prusa i3 Hephestos
Diamond Hotend
Rumba
Heated bedRepetier 0.92.9 and slic3r combo is really nice and all is good with color mixing and everything (quite satisfying results, within realistic expectations) but there's a problem i can't seem to shake:
The X/Y axis motions are not smooth, and wherever there's a vertex in the 3D model, i get a tiny, itsy bitsy small brake or stutter, and thus, a little bit of extra, unwanted extrusion. This causes every vertex to be visible, and it's especially annoying in curved surfaces, like circles but not only. Vertical spines or edges go up and down along my prints, right until the polygons are so tiny and vertices almost overlapping, that this problem appears to disappear. Small/high poly objects print nicer.
The only thing that seems to mitigate this is really slow print speeds. Printing perimeters at excruciatingly slow 10mm/s yields some not as bad results.
Also, by slowing down prints, the stuttering is even more easily noticeable. You can hear the motors accelerate and decelerate to a short pause. Instead of LINE-LINE-LINE-LINE it goes LINE-PAUSE-LINE-PAUSE-LINE-PAUSE, where LINE is a g-code instruction and the PAUSE is a matter of milliseconds, but long enough to cause the issue.
I haven't been able to pinpoint the issue to some specific setting. I've tried various perimeter speeds, extrusion, jerk, acceleration, feedrate values, belt tensions, but what i get is that straight lines (with no vertex interrupting the flow) get printed correctly, as opposed to curved surfaces, which get a jagged, wavy outline. I think it's a firmware/settings issue but i'm at my wits' end. I have a RapMan 3.2 and Micro M3D printer that had no such behavior ever.
Please help!
Thank you!