<font face="Arial, Verdana">Thank you so much for responding!</font>
is this the detail info, youre talkin about? I am pretty noob at this.
<font face="Arial, Verdana">12:37:49.408 : OpenGL version:4.5.13431 Compatibility Profile Context 16.150.2211.0</font>
<font face="Arial, Verdana">12:37:49.408 : OpenGL extensions:GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control</font>
<font face="Arial, Verdana">12:37:49.408 : OpenGL renderer:AMD Radeon HD 7700 Series</font>
<font face="Arial, Verdana">12:37:49.408 : Using fast VBOs for rendering is possible</font>
<font face="Arial, Verdana">12:37:55.573 : Printer reset detected - initalizing</font>
<font face="Arial, Verdana">12:37:55.573 : start</font>
<font face="Arial, Verdana">12:37:55.573 : echo:Marlin 1.0.0</font>
<font face="Arial, Verdana">12:37:55.573 : echo: Last Updated: May 7 2016 5-20-15 22:45:23 | Author: (FOLGER TECH, 8 i3 Prusa Config)</font>
<font face="Arial, Verdana">12:37:55.573 : Compiled: May 7 2016</font>
<font face="Arial, Verdana">12:37:55.573 : echo: Free Memory: 4519 PlannerBufferBytes: 1232</font>
<font face="Arial, Verdana">12:37:55.807 : N1 M11034</font>
<font face="Arial, Verdana">12:37:55.807 : N2 M115*36</font>
<font face="Arial, Verdana">12:37:55.807 : N3 M10536</font>
<font face="Arial, Verdana">12:37:55.807 : N4 M114*35</font>
<font face="Arial, Verdana">12:37:55.807 : N5 M111 S698</font>
<font face="Arial, Verdana">12:37:57.976 : echo:SD init fail</font>
<font face="Arial, Verdana">12:37:57.976 : N6 T0*60</font>
<font face="Arial, Verdana">12:37:58.007 : FIRMWARE_NAME:Marlin V1; Sprinter/grbl mashup for gen6 FIRMWARE_URL:http://www.mendel-parts.com PROTOCOL_VERSION:1.0 MACHINE_TYPE:FolgerTech EXTRUDER_COUNT:1</font>
<font face="Arial, Verdana">12:37:58.007 : N7 M2022</font>
<font face="Arial, Verdana">12:37:58.023 : X:0.00Y:0.00Z:0.00E:0.00 Count X: 0.00Y:0.00Z:0.00</font>
<font face="Arial, Verdana">12:37:58.023 : echo:Active Extruder: 0</font>
<font face="Arial, Verdana">12:37:58.023 : N8 M80*19</font>
<font face="Arial, Verdana">12:37:58.023 : N9 M10546</font>
<font face="Arial, Verdana">12:37:58.023 : N10 M220 S100*80</font>
<font face="Arial, Verdana">12:37:58.023 : echo:Unknown command: " Count X2"</font>
<font face="Arial, Verdana">12:37:58.023 : N11 M221 S10080</font>
<font face="Arial, Verdana">12:37:58.038 : Error:Line Number is not Last Line Number+1, Last Line: 6</font>
<font face="Arial, Verdana">12:37:58.038 : Resend: 7</font>
<font face="Arial, Verdana">12:37:58.054 : Resend: N7 M20*22</font>
<font face="Arial, Verdana">12:37:58.054 : Resend: N8 M8019</font>
<font face="Arial, Verdana">12:37:58.054 : Resend: N9 M105*46</font>
<font face="Arial, Verdana">12:37:58.054 : Resend: N10 M220 S10080</font>
<font face="Arial, Verdana">12:37:58.054 : Resend: N11 M221 S100*80</font>
<font face="Arial, Verdana">12:37:58.054 : Begin file list</font>
<font face="Arial, Verdana">12:37:58.054 : End file list</font>
<font face="Arial, Verdana">12:37:58.054 : N12 M111 S684</font>
<font face="Arial, Verdana">12:37:58.054 : N13 T0*8</font>
<font face="Arial, Verdana">12:37:58.054 : echo:Active Extruder: 0</font>
<font face="Arial, Verdana">12:37:58.834 : N14 M10518</font>
<font face="Arial, Verdana">12:38:01.901 : N15 M105*19</font>
<font face="Arial, Verdana">12:38:04.963 : N16 M105*16</font>
<font face="Arial, Verdana">12:38:08.022 : N17 M105*17</font>
<font face="Arial, Verdana">12:38:11.084 : N18 M105*30</font>
<font face="Arial, Verdana">12:38:14.142 : N19 M105*31</font>
<font face="Arial, Verdana">12:38:17.199 : N20 M105*21</font>
<font face="Arial, Verdana">12:38:20.257 : N21 M105*20</font>
<font face="Arial, Verdana">12:38:23.306 : N22 M105*23</font>
<font face="Arial, Verdana">12:38:26.364 : N23 M105*22</font>
<font face="Arial, Verdana">12:38:29.421 : N24 M105*17</font>
<font face="Arial, Verdana">12:38:32.479 : N25 M105*16</font>
<font face="Arial, Verdana">12:38:35.539 : N26 M105*19</font>
<font face="Arial, Verdana">12:38:38.598 : N27 M105*18</font>
<font face="Arial, Verdana">12:38:41.664 : N28 M105*29</font>
<font face="Arial, Verdana">12:38:44.722 : N29 M105*28</font>
<font face="Arial, Verdana">12:38:47.785 : N30 M105*20</font>
<font face="Arial, Verdana">12:38:50.842 : N31 M105*21</font>
<font face="Arial, Verdana">12:38:53.900 : N32 M105*22</font>
<font face="Arial, Verdana">12:38:56.958 : N33 M105*23</font>
<font face="Arial, Verdana">12:39:00.015 : N34 M105*16</font>
<font face="Arial, Verdana">12:39:03.084 : N35 M105*17</font>
<font face="Arial, Verdana">12:39:06.144 : N36 M105*18</font>
<font face="Arial, Verdana">12:39:09.205 : N37 M105*19</font>
<font face="Arial, Verdana">12:39:12.264 : N38 M105*28</font>
<font face="Arial, Verdana">12:39:15.322 : N39 M105*29</font>
<font face="Arial, Verdana">12:39:18.379 : N40 M105*19</font>
<font face="Arial, Verdana">12:39:21.442 : N41 M105*18</font>